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Vinkal Chadha
Managing Partner, Global Business Development
Search among the top brands by number of locations
Join us for a demo where we'll discuss how Realytics can support your business growth and adaptability in changing market conditions
Managing Partner, Global Business Development
Join us for a demo where we'll discuss how Realytics can support your business growth and adaptability in changing market conditions
Managing Partner, Global Business Development
Join us for a demo where we'll discuss how Realytics can support your business growth and adaptability in changing market conditions
Managing Partner, Global Business Development
Search among the top brands by number of locations
See what factors influence 快活CLUB performance in the Japan and how they change over time
See what factors influence 快活CLUB performance in the Japan and how they change over time
Available by subscription
Available by subscription
Discover your traffic workload during different times of the day
Join us for a demo where we'll discuss how Realytics can support your business growth and adaptability in changing market conditions
Managing Partner, Global Business Development
In Cafés & Restaurants
In Cafés & Restaurants
Search among the top brands by number of locations
An analysis of 快活CLUB' competitors in the Japan
An analysis of 快活CLUB' competitors in the Japan
Top-5 brands that brand's customers also visit
In Cafés & Restaurants
·Jun – Aug 25
快活CLUB is in the top 1% of brands
Sample of brands in the same percentile
Cafés & Restaurants
Market Performance shows brand's share of foot traffic, revealing its competitive strength and customer preference in the industry.
快活CLUB holds a leading market position in Japan's Cafe & Restaurants industry with a 99th percentile. This indicates a very strong competitive position. Performance peers in the same percentile range include: 博多もつ鍋もつ焼き楽天地4階ヨドバシ博多駅, Yaruki, 名古屋羽根付き餃子 にこにこ餃子, 炭火焼肉 伏見屋 飛騨牛 別邸, Totomaru, Kushikatsu Daruma.
Customer satisfaction reflects brand loyalty and service quality, impacting long-term revenue and brand reputation.
快活CLUB's overall customer satisfaction (CSAT) stands at 62%, a 4.3 percentage point increase year-over-year. Miyagi Prefecture shows the highest CSAT at 90%, a 36.5 percentage point increase, while Saitama Prefecture shows a decrease of 12.4 percentage points, with a CSAT of 44%. The CSAT has fluctuated between 60% and 65.56% over the observed months.
Average check reveals customer spending habits, crucial for pricing strategies and revenue forecasting.
The overall average check for 快活CLUB is 2.1K JPY, a 7.3% increase year-over-year. Aichi Prefecture also shows an average check of 2.1K JPY. The average check has varied from 1642.86 JPY to 2514.71 JPY over the observed months.
Outlet count indicates brand reach and expansion, affecting market penetration and accessibility.
快活CLUB has a varying number of outlets across different prefectures. Chiba Prefecture has the highest number of outlets with 7, followed by Aichi Prefecture with 6. Several prefectures, including Kanagawa, Iwate, Niigata, Gunma, Osaka and Miyagi have 2 outlets each. Ishikawa has 1 outlet.
Competitor analysis helps identify market rivals and understand customer preferences across brands.
The top competitors for 快活CLUB, based on cross-visitation, are Kaikatsu Club (23.08%), McDonald's (14.23%), Sukiya (12.31%), 店 (12.31%), and 店 (11.15%). This data suggests a significant overlap in customer base with Kaikatsu Club, while McDonald's and Sukiya attract a somewhat smaller, though still notable, segment of 快活CLUB's customers.
Traffic workload analysis reveals peak hours and operational efficiency opportunities.
快活CLUB experiences its highest traffic workload between 8 PM (20:00) and 11 PM (23:00), peaking at 68.99% at 10 PM (22:00). The lowest traffic workload occurs between 3 AM and 5 AM, with values around 19%. This suggests that 快活CLUB is busiest during late evening and nighttime hours.
Understanding consumer segments allows targeted marketing and product development based on demographics.
快活CLUB shows a higher affinity index among men (134%) compared to women (48%). Among generations, Gen X (152%) shows a higher affinity compared to Gen Y (110%). This means that men and Gen X are overrepresented in the 快活CLUB customer base relative to the average consumer, while women and Gen Y are underrepresented.